﻿using System;
using System.Windows.Media.Effects;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Silvery.Role.Simple
{
    public abstract class SimpleRole_Activity : SimpleRole
    {
        public RoleDirection RoleDir
        {
            get;
            set;
        }
        public string RoleState { get; set; }
        
        public SimpleRole_Activity(Uri bodyUri)
            :base(bodyUri)
        {
            
        }
    }
}
